sinsin07
Apr 9, 09:11 AM
Nope didn't escape me, I just don't agree with you or think it's worth discuss products that don't exist yet and comparing them to ones that do. That's not a "it's not fair" issue, that's a "stop suggesting a product you can't buy is better than one you can". You've not used one for any period of time that is meaningful, stop listing it as a better gaming experience.
nearly empty Times Square
NYC Movie Christmas 2008 amp; New
Times Square in New York.
New York may have the dropping
Labels: Christmas, Only In New
New York#39;s Times Square
Times Square
Picture Of Times Square In New
Times Square NYC Advertising
#39;R#39; Us in Times Square.
Toys R Us @ Times Square
the attempted Times Square
Shoppers in Times Square on
theBB
Sep 12, 07:34 PM
Where? The pics I saw looked like power, Ethernet, HDMI and 5 RCA jacks for component out?
Between ethernet and power.
Between ethernet and power.
*LTD*
Apr 28, 08:30 AM
That's pretty much the definition of a fad.
No, that's nothing more than a shared characteristic of a "fad" and an established product.
Of course, if you consider the iPod a fad, then there's not a lot more to discuss. The iPod led to the iPod Touch, which is the foundation of the iPhone, which others then set about trying to copy.
So, we're looking at a decade-long fad that turned the industry on its head, completely changed the way we consume and acquire music - changing the face of the music industry itself, and which led to the next generation of mobile devices. This fad also continues to sell, though in lower numbers, because the other identical fad includes phone functionality and accordingly sells in record numbers each quarter.
Some fad. Most companies would trade their established products in order to get in on some of these mysterious "long-term" fads that change the face of consumer tech. Would you like it better if we call them "ultra fads" or "super fads"? :confused:
No, that's nothing more than a shared characteristic of a "fad" and an established product.
Of course, if you consider the iPod a fad, then there's not a lot more to discuss. The iPod led to the iPod Touch, which is the foundation of the iPhone, which others then set about trying to copy.
So, we're looking at a decade-long fad that turned the industry on its head, completely changed the way we consume and acquire music - changing the face of the music industry itself, and which led to the next generation of mobile devices. This fad also continues to sell, though in lower numbers, because the other identical fad includes phone functionality and accordingly sells in record numbers each quarter.
Some fad. Most companies would trade their established products in order to get in on some of these mysterious "long-term" fads that change the face of consumer tech. Would you like it better if we call them "ultra fads" or "super fads"? :confused:
Ravich
May 3, 08:40 PM
All this over someone not even intelligent enough to title their "manual installation required" malware 'security update for Snow Leopard'
I like how the solution is basically "delete it"
I like how the solution is basically "delete it"
.Andy
Apr 26, 05:41 PM
I could murder some toast.
http://jesustoasters.com/
http://jesustoasters.com/
rasmasyean
Mar 11, 04:27 AM
Live Coverage here...
http://www.youtube.com/aljazeeraenglish?feature=ticker
http://www.msnbc.msn.com/id/21134540/vp/42025198#42025198
http://www.youtube.com/aljazeeraenglish?feature=ticker
http://www.msnbc.msn.com/id/21134540/vp/42025198#42025198
jiggie2g
Jul 12, 04:50 PM
I thought it was pretty obvious that I was talking about a potential single CPU Mac Pro. Woodcrest would obviously have to be used in a dual CPU machine. Also, I'd expect that lower speed grades would be offered too, which would make a 2.66GHz Conroe a nice pick. Or is only the absolutely highest clocked version of the CPU good enough to satisfy the demanding professional Mac users? :rolleyes:
Sorry, just tired of the so called professionals that can't stop whining about how anything other than the best is an insult... It's annoying and it gets old fast.
Another Brave Soul excapes the Mac Matrix created by Steve "The Architect" Jobs. Enough with this Snobbery nonsense , The PowerPC Warz are over move on. you guy are now in the same boat was the windows folk. No more Think Different, Think Alike.
Sorry, just tired of the so called professionals that can't stop whining about how anything other than the best is an insult... It's annoying and it gets old fast.
Another Brave Soul excapes the Mac Matrix created by Steve "The Architect" Jobs. Enough with this Snobbery nonsense , The PowerPC Warz are over move on. you guy are now in the same boat was the windows folk. No more Think Different, Think Alike.
tigress666
Apr 9, 01:38 AM
You summed it up beautifully. You're not a gamer. You're what is called a time passer, which are what 99 percent of IOS games are, mind numbing time killers. That's fine. As long as Apple does not come in to the gaming market and starts trying to strong arm third party big names all is good.
Wait, why is FFII and FFIII more a mind numbing time killer over any other game (I am getting FFIII either when it goes on a good sale or I finally finish up my other games, whichever comes first)? Or Myst or Riven for that matter (both on my phone, I've beaten Myst but haven't started Riven).
Or Prince of Persia for that matter? Not saying I am a real hard core gamer but not completely casual either (granted not into it as much as I used to be, my last console was my PS2 but honestly, my favorite console was the Playstation). And I will admit I prefer the old style RPGs to new style (I usually don't like reflex games, prefer the more tactics focus of old style RPGs vs how quick can you react of the new style. If I wanted a more live action game I'd buy one. Honestly, the iphone is hte first time I've gotten into the more "live action" games like Prince of Persia and Assassin's Creed. Don't ask me why as I will admit those are the type of games that suffer the most from the lack of physical buttons. But it's still fun regardless).
What I am saying is I'm confused on what you consider not just some petty mind numbing game if you consider everything I listed as one.
Yeah, some of those are good for short burst of time killing (the little puzzle games like Boxed In and Sudoku). And I'll agree a lot of those games more unique to the iphone are ones you usually download, play a bit, and then never touch again (though some are still pretty good that you do keep going back to them too). And after a while they get so old you won't even download them for free (on a bunch of free app lists which end up having a lot of those games and these days I look, go, Oh one of those, and pass them up. Though you do find some true gems amongst those games that do last more than just a short bit).
Honestly, I haven't gotten back into gaming until recently when I've been finding a lot of actual good games and not just good for time killing for the iphone (mostly discovering Gameloft games and when Squaresoft started porting some games over on the iphone. I really want FFVII on my phone and I'd love to see some more jrpgs, if you can't tell, those are my favorites. I like a good story with them though).
(What I'm really hoping is that Square finds the iphone lucrative and we get a lot of stuff from them *grin*. Though I'm finding I really like Gameloft's offerings a lot too and GL really seems to understand how to get things to work best on the iphone despite the lack of buttons and the fact that many of their games they port over would do better with buttons).
Wait, why is FFII and FFIII more a mind numbing time killer over any other game (I am getting FFIII either when it goes on a good sale or I finally finish up my other games, whichever comes first)? Or Myst or Riven for that matter (both on my phone, I've beaten Myst but haven't started Riven).
Or Prince of Persia for that matter? Not saying I am a real hard core gamer but not completely casual either (granted not into it as much as I used to be, my last console was my PS2 but honestly, my favorite console was the Playstation). And I will admit I prefer the old style RPGs to new style (I usually don't like reflex games, prefer the more tactics focus of old style RPGs vs how quick can you react of the new style. If I wanted a more live action game I'd buy one. Honestly, the iphone is hte first time I've gotten into the more "live action" games like Prince of Persia and Assassin's Creed. Don't ask me why as I will admit those are the type of games that suffer the most from the lack of physical buttons. But it's still fun regardless).
What I am saying is I'm confused on what you consider not just some petty mind numbing game if you consider everything I listed as one.
Yeah, some of those are good for short burst of time killing (the little puzzle games like Boxed In and Sudoku). And I'll agree a lot of those games more unique to the iphone are ones you usually download, play a bit, and then never touch again (though some are still pretty good that you do keep going back to them too). And after a while they get so old you won't even download them for free (on a bunch of free app lists which end up having a lot of those games and these days I look, go, Oh one of those, and pass them up. Though you do find some true gems amongst those games that do last more than just a short bit).
Honestly, I haven't gotten back into gaming until recently when I've been finding a lot of actual good games and not just good for time killing for the iphone (mostly discovering Gameloft games and when Squaresoft started porting some games over on the iphone. I really want FFVII on my phone and I'd love to see some more jrpgs, if you can't tell, those are my favorites. I like a good story with them though).
(What I'm really hoping is that Square finds the iphone lucrative and we get a lot of stuff from them *grin*. Though I'm finding I really like Gameloft's offerings a lot too and GL really seems to understand how to get things to work best on the iphone despite the lack of buttons and the fact that many of their games they port over would do better with buttons).
killr_b
Jul 12, 04:55 PM
My point exactly...Mac Snobbery at it's finest.
Yeah mister 6" PeeCee, you must've missed where Steve Jobs said something along the lines of, "BMW and Mercedes have about a 14% market share. What's wrong with being a BMW or a Mercedes?"
This is my philosophy as well. I don't drive a Ford. I don't want XP. I don't want an HP. So suck your PC.
Yeah mister 6" PeeCee, you must've missed where Steve Jobs said something along the lines of, "BMW and Mercedes have about a 14% market share. What's wrong with being a BMW or a Mercedes?"
This is my philosophy as well. I don't drive a Ford. I don't want XP. I don't want an HP. So suck your PC.
javajedi
Oct 8, 04:20 PM
Originally posted by Backtothemac
Why is the PC faster? It is the OS, not the processor. Windblows uses .dll's Dynamic link libraries. They allow programs to load 2.only what is needed (GUI, and primary API's) and then load pieces of the program as the user uses it. Macs on the other hand load all of the program into memory because, Mac's don't use dll files. So. It takes longer to load a program on a Mac, however once loaded the program will actually perform faster.
As far as Macs being slower at everything. Dude, you obviously have not put a PowerBook up against a PC based notebook recentlly have you? See we sell IBM and Apple. We recently put my 667 up against a 2.0GHZ IBM laptop. The 667 was faster at everything in photoshop than the PC, encoded MP3's faster, and the only it did slower was render HTML. Now you say how much faster? Doesn't matter. If it was .1 seconds faster, it still shows the superiority of the PPC design.
Sure OS X is a 25 year old architecture. My reference is to the flaws of the X86 vs the PPC architecture. If you would like to discuss the flaws in Windows compared to OSX. Well, arn would have to make a dedicated topic for us to discuss it.
Macs run slower than winblows machines. So what. Would you really like to run winblows fast? That would be cool. Sure my machine goes 2.8GHZ, but it crashes once a day. I have never crashed X. Not even when it was a PB. Oh, and btw. I am an MCP, and Apple certified, so yes, I do know what I am talking about.
Come on.. lets get real..
1) Macs don't use shared libraries? You must be using System 6. For the folks who aren't familiar with the concept of the shared library (what Microsoft calls a dynamic link library) simply put shared libs are object orientated pieces of code containing functions/methods and other objects that can be invoked upon from other code. Mac OS X being highly object orientated relies almost exclusively on shared libraries. In the modern world of software engineering we rarely find it necessary to statically build an executable. If you look back at OS 7/8/9, while not as much as 10, developers could take advantage of off the shelf code. (eg, sprockets, mp lib, etc). Also you are not accurate in saying OS X is a 25 year old archiecture.
1.5) Microsoft OS's that use versions of the Windows 2000 kernel (2000 itself and XP) just like Mach, have a hardware abstraction layer. The "DLL Hell" days (Windows ME and below) are over. This is no longer an issue with the new kernel. The fact of the matter is that my P4 2.8 machine running XP is equally as stable as my PowerBook G4 800 running Mac OS X. I have not *ONCE* had either one core dump or "blue screen". Sure programs screw up, and when they do, they die, not the OS. Both OS's are very mature.
2.) I have *literally* put my PC up against my PowerBook, and the PowerBook fails miserably. I've wrote a simple stopwatch Java application that iterate through floating point instructions, and if I my PC finished 2.5 times faster than the PowerBook. If you want more details (hell I'll even give you the code) of my app, I'll be glad to share it with the community. Playing/decoding MP3's faster on the Mac? No way in hell. Winamp uses 0-1% CPU, iTunes consumes 8-12%.
3.) You speak of flaws of the "x86 architecture" but do not provide us specifics as to why you say this. The x86 processor began in the late 70's when Intel first offered the 8086 as a CISC successor to it's 4004 line of processors. Many, many things have changed over the course of 20 years. Had they sit still (like the G4/motorola chip) intel wouldn't be selling products today, now would they? The G4 is not much more than an improved G3 series processor with vector processing instructions. Be honest (especially be honest to yourself!) if you look back and compare the G3/G4, you do see improvements, but not drastic improvements. More clock, the maxbus protocol (debatable), and more cache. One of the reasons why you see Apple adding cache like mad to it's recent products is because they are in between a rock and hard place with this Motorola chip. This is exactly the same approach AMD took with their failing processor, the K5/K6. I want you to contrast this to a P4 with an i850e chipset: Insanely high clock speeds, a 533mhz bus, fast memory with RIMMs @ 4.2GB/s, with a next stop of 9.6GB/s -- to MaxBus. You will soon see why the current generation of PowerPC processors is "inferior", dare I say it.
For the most part I think its fare to say that the current Macintosh hardware performance is �status-quo�. The current best of breed of Macintoshes are slower than the current best of bread PCs. Mac�s are slower - just accept it. I don�t like it any more than you do.
Why is the PC faster? It is the OS, not the processor. Windblows uses .dll's Dynamic link libraries. They allow programs to load 2.only what is needed (GUI, and primary API's) and then load pieces of the program as the user uses it. Macs on the other hand load all of the program into memory because, Mac's don't use dll files. So. It takes longer to load a program on a Mac, however once loaded the program will actually perform faster.
As far as Macs being slower at everything. Dude, you obviously have not put a PowerBook up against a PC based notebook recentlly have you? See we sell IBM and Apple. We recently put my 667 up against a 2.0GHZ IBM laptop. The 667 was faster at everything in photoshop than the PC, encoded MP3's faster, and the only it did slower was render HTML. Now you say how much faster? Doesn't matter. If it was .1 seconds faster, it still shows the superiority of the PPC design.
Sure OS X is a 25 year old architecture. My reference is to the flaws of the X86 vs the PPC architecture. If you would like to discuss the flaws in Windows compared to OSX. Well, arn would have to make a dedicated topic for us to discuss it.
Macs run slower than winblows machines. So what. Would you really like to run winblows fast? That would be cool. Sure my machine goes 2.8GHZ, but it crashes once a day. I have never crashed X. Not even when it was a PB. Oh, and btw. I am an MCP, and Apple certified, so yes, I do know what I am talking about.
Come on.. lets get real..
1) Macs don't use shared libraries? You must be using System 6. For the folks who aren't familiar with the concept of the shared library (what Microsoft calls a dynamic link library) simply put shared libs are object orientated pieces of code containing functions/methods and other objects that can be invoked upon from other code. Mac OS X being highly object orientated relies almost exclusively on shared libraries. In the modern world of software engineering we rarely find it necessary to statically build an executable. If you look back at OS 7/8/9, while not as much as 10, developers could take advantage of off the shelf code. (eg, sprockets, mp lib, etc). Also you are not accurate in saying OS X is a 25 year old archiecture.
1.5) Microsoft OS's that use versions of the Windows 2000 kernel (2000 itself and XP) just like Mach, have a hardware abstraction layer. The "DLL Hell" days (Windows ME and below) are over. This is no longer an issue with the new kernel. The fact of the matter is that my P4 2.8 machine running XP is equally as stable as my PowerBook G4 800 running Mac OS X. I have not *ONCE* had either one core dump or "blue screen". Sure programs screw up, and when they do, they die, not the OS. Both OS's are very mature.
2.) I have *literally* put my PC up against my PowerBook, and the PowerBook fails miserably. I've wrote a simple stopwatch Java application that iterate through floating point instructions, and if I my PC finished 2.5 times faster than the PowerBook. If you want more details (hell I'll even give you the code) of my app, I'll be glad to share it with the community. Playing/decoding MP3's faster on the Mac? No way in hell. Winamp uses 0-1% CPU, iTunes consumes 8-12%.
3.) You speak of flaws of the "x86 architecture" but do not provide us specifics as to why you say this. The x86 processor began in the late 70's when Intel first offered the 8086 as a CISC successor to it's 4004 line of processors. Many, many things have changed over the course of 20 years. Had they sit still (like the G4/motorola chip) intel wouldn't be selling products today, now would they? The G4 is not much more than an improved G3 series processor with vector processing instructions. Be honest (especially be honest to yourself!) if you look back and compare the G3/G4, you do see improvements, but not drastic improvements. More clock, the maxbus protocol (debatable), and more cache. One of the reasons why you see Apple adding cache like mad to it's recent products is because they are in between a rock and hard place with this Motorola chip. This is exactly the same approach AMD took with their failing processor, the K5/K6. I want you to contrast this to a P4 with an i850e chipset: Insanely high clock speeds, a 533mhz bus, fast memory with RIMMs @ 4.2GB/s, with a next stop of 9.6GB/s -- to MaxBus. You will soon see why the current generation of PowerPC processors is "inferior", dare I say it.
For the most part I think its fare to say that the current Macintosh hardware performance is �status-quo�. The current best of breed of Macintoshes are slower than the current best of bread PCs. Mac�s are slower - just accept it. I don�t like it any more than you do.
AndroidfoLife
Apr 10, 12:49 PM
If you are going to buy something to mainly play games on when you are out of the house which one are you going to buy.
Ipod Touch: 230$ USD
Nintendo DS: 130$ USD
PSP: 130$ USD
I think the price of the PSP and DS make them more attractive that and the point they are not an mp3 player that can play touch games.
The iOS devices do not have the hardware that a made for gaming handheld has. a PSP still has better graphics then any iOS game rendered on the spot. The PSP and DS also have a larger advantage...Hard buttons. for real gaming that is a must.
Ipod Touch: 230$ USD
Nintendo DS: 130$ USD
PSP: 130$ USD
I think the price of the PSP and DS make them more attractive that and the point they are not an mp3 player that can play touch games.
The iOS devices do not have the hardware that a made for gaming handheld has. a PSP still has better graphics then any iOS game rendered on the spot. The PSP and DS also have a larger advantage...Hard buttons. for real gaming that is a must.
63dot
Mar 15, 07:33 AM
I love when people don't read threads....
this was already posted, way to go...
http://www.scientificamerican.com/article.cfm?id=how-to-use-solar-energy-at-night
While I am not 100% percent against nuclear and see the pluses with the minuses, and I realize how much blood has been shed over oil, so I hope this article has some truth to it.
If solar takes off with these types of salt plants, then we can rely less on nuclear and oil. I am all for solar.
this was already posted, way to go...
http://www.scientificamerican.com/article.cfm?id=how-to-use-solar-energy-at-night
While I am not 100% percent against nuclear and see the pluses with the minuses, and I realize how much blood has been shed over oil, so I hope this article has some truth to it.
If solar takes off with these types of salt plants, then we can rely less on nuclear and oil. I am all for solar.
paolo-
Apr 6, 11:02 PM
I think your experience with the operating system will greatly depend on how you understand the computer and how open you are to a new interpretation of it.
To start with the red x as an example.
Some people think an application is a window, when switching to a mac, they press the red x and don't understand why their computer starts being slow after a while when they fulled up the ram. From the sounds of it, you're fairly computer literate. Having the red x only close a window may seem strange at first. But once you understand you're closing the window and not the application, it actually makes sense. Some apps can continue to work without having a window open, like say iTunes. For other apps, it can be useful to keep an app loaded in the ram but not have any window open. Say you're using word, you finish up working on a document but know you'll be using in a few minutes, you can close the window but keep word in the ram. Then a few minutes later when you open the new document, boom it's open, no need to start word again.
That said, window/application management is the biggest difference to windows.
1. Apps don't usually run full screen and most of all don't need to run full screen. Really, look on your windows machine, everything runs in full screen and you don't see what the other apps are doing. And most of your apps are filled with white space. Even if you don't run them full screen, running windows side by side can be a pain because you'll open another one and all the other one will minimize or something like that. Okay, I think it's better with windows 7 but having multiple windows open is much easier in os x.
For example, the lack of document tree might be weird at first, but you just open a new finder window (cmnd-N or cmnd-double click on a folder) pop them side by side and just drag between them. Also, you can just use spotlight (magnifying glass or cmnd-space) to find what ever you want faster. But if you're doing web work, I can see you dealing a lot with complicated paths and having to move things around quite a bit, the list view is quite close to the tree view.
2. command-tab switches app, command-~ switches windows.
3. Expos� and spaces, use them :)
4. EVERYTHING HAS A KEYBOARD SHORTCUT. I had to put that one in caps, but really, everything useful has a keyboard shortcut. That might be why somethings that seem awkward at first are fairly easy to the experienced. Also, it works wonder with apps you use all the time, no need to mouse around menus to find functions you use all the time.
cmnd-Q : quits app, no need to open the dock right click on the icon and say quit application
cmnd-H : hides the app, most experienced users I know don't use the yellow button a lot. The yellow button drags you app to the dock, cmnd-H hides every window of the app, when clicking on it's icon in the dock, it'll resume like nothing happened.
cmnd-W closes a window, same as red button
5. If you think it should exist, it probably does. The UI is quite consistent, once you understand the logic behind things they tend to apply everywhere.
To start with the red x as an example.
Some people think an application is a window, when switching to a mac, they press the red x and don't understand why their computer starts being slow after a while when they fulled up the ram. From the sounds of it, you're fairly computer literate. Having the red x only close a window may seem strange at first. But once you understand you're closing the window and not the application, it actually makes sense. Some apps can continue to work without having a window open, like say iTunes. For other apps, it can be useful to keep an app loaded in the ram but not have any window open. Say you're using word, you finish up working on a document but know you'll be using in a few minutes, you can close the window but keep word in the ram. Then a few minutes later when you open the new document, boom it's open, no need to start word again.
That said, window/application management is the biggest difference to windows.
1. Apps don't usually run full screen and most of all don't need to run full screen. Really, look on your windows machine, everything runs in full screen and you don't see what the other apps are doing. And most of your apps are filled with white space. Even if you don't run them full screen, running windows side by side can be a pain because you'll open another one and all the other one will minimize or something like that. Okay, I think it's better with windows 7 but having multiple windows open is much easier in os x.
For example, the lack of document tree might be weird at first, but you just open a new finder window (cmnd-N or cmnd-double click on a folder) pop them side by side and just drag between them. Also, you can just use spotlight (magnifying glass or cmnd-space) to find what ever you want faster. But if you're doing web work, I can see you dealing a lot with complicated paths and having to move things around quite a bit, the list view is quite close to the tree view.
2. command-tab switches app, command-~ switches windows.
3. Expos� and spaces, use them :)
4. EVERYTHING HAS A KEYBOARD SHORTCUT. I had to put that one in caps, but really, everything useful has a keyboard shortcut. That might be why somethings that seem awkward at first are fairly easy to the experienced. Also, it works wonder with apps you use all the time, no need to mouse around menus to find functions you use all the time.
cmnd-Q : quits app, no need to open the dock right click on the icon and say quit application
cmnd-H : hides the app, most experienced users I know don't use the yellow button a lot. The yellow button drags you app to the dock, cmnd-H hides every window of the app, when clicking on it's icon in the dock, it'll resume like nothing happened.
cmnd-W closes a window, same as red button
5. If you think it should exist, it probably does. The UI is quite consistent, once you understand the logic behind things they tend to apply everywhere.
ThunderSkunk
May 5, 05:51 PM
Well I just came across this in the local paper:
Or is it just New York and
new york city, krisanthi,
The Christmas Tree in Times
New York -ing
Times Square on Tuesday.
BJNY
Oct 4, 02:55 PM
Does anyone know how much power a Cloverton 2.33GHz will draw compared to the current Woodcrest 3GHz? I hope Apple's power supply is adequate for Cloverton, 4 SATA hard drives, 2 optical drives, and better PCIe graphics card.
Cromulent
Mar 27, 04:56 PM
Although that's true, it doesn't show that homosexuality is a healthy quality to have.
It's funny how social attitudes change. In Christian Rome it was considered perfectly normal for men to have (male) child partners (although this seems to be coming back into fashion in the Catholic church).
In Sparta homosexuality was encouraged because it was thought that spending too much time with women would weaken and feminise the male warriors.
In other city states in ancient Greece homosexuality was also considered the norm.
It's funny how social attitudes change. In Christian Rome it was considered perfectly normal for men to have (male) child partners (although this seems to be coming back into fashion in the Catholic church).
In Sparta homosexuality was encouraged because it was thought that spending too much time with women would weaken and feminise the male warriors.
In other city states in ancient Greece homosexuality was also considered the norm.
inkswamp
Feb 22, 06:29 PM
What are we on now, like, the 3rd rev. of the iPhone hardware? Think back to the 3rd rev. of the iPod (I don't even think that version had a color screen yet.) How about the third rev. of OS X? Third rev. of the iMac?
I think one thing speculation like should should take into account is that Apple is incredibly aggressive about updating their products and what lies ahead can often, drastically change the playing field.
Remember the end of 2006 when the Zune was announced and everyone was running around spazzing out about how dead Apple was and all the usual Microsoft cheerleaders in the tech press were practically wetting themselves in excitement? And a mere month later, what happened? The iPhone was unveiled and all but nullified the Zune.
I think anyone engaging in this kind of speculation should keep that in mind.
I think one thing speculation like should should take into account is that Apple is incredibly aggressive about updating their products and what lies ahead can often, drastically change the playing field.
Remember the end of 2006 when the Zune was announced and everyone was running around spazzing out about how dead Apple was and all the usual Microsoft cheerleaders in the tech press were practically wetting themselves in excitement? And a mere month later, what happened? The iPhone was unveiled and all but nullified the Zune.
I think anyone engaging in this kind of speculation should keep that in mind.
reden
Aug 30, 09:35 AM
I was looking through Apple's enviromental contributions about 3 weeks ago and there was nothing that I didn't like. I think Apple is really putting good efforts to help the enviroment. It's very tough to create a self-sustained company and recuding their footprint on this world as a computer company.
Also, what these enviroment companies fail to realize is that Apple computers are different. People keep these computers for longer periods of time, they almost become novelty items. When the hell have you heard someone post a DELL LISA on EBAY? You know how people recycle their Macs for the most part? They pass them on to someone, schools, their local YMCA because it's always a useful piece of equipment that lasts for a good amount of time. They also reduce their footprint by not breaking down as much as their PC counter parts.
Of all the Macs I've owned in the past 10 years, I've NEVER had to take my Mac to get it fixed such as a replaced motherboard or anything like that. Macs last longer, they are useful for longer periods of time, etc. LEARN TO EVALUATE THAT GREENwhatever. I've owned a G4, an iMac, a pizza-box powerpc, and I know where all these computers are located, and they still function. I know they're not in some dump.
Also, what these enviroment companies fail to realize is that Apple computers are different. People keep these computers for longer periods of time, they almost become novelty items. When the hell have you heard someone post a DELL LISA on EBAY? You know how people recycle their Macs for the most part? They pass them on to someone, schools, their local YMCA because it's always a useful piece of equipment that lasts for a good amount of time. They also reduce their footprint by not breaking down as much as their PC counter parts.
Of all the Macs I've owned in the past 10 years, I've NEVER had to take my Mac to get it fixed such as a replaced motherboard or anything like that. Macs last longer, they are useful for longer periods of time, etc. LEARN TO EVALUATE THAT GREENwhatever. I've owned a G4, an iMac, a pizza-box powerpc, and I know where all these computers are located, and they still function. I know they're not in some dump.
peharri
Sep 21, 02:58 PM
The first question is a doozy. Personally, I think Apple's choice is a bit unwieldy. Have your entertainment network rely on your Mac/PC is fine; except when you need to restart after installing software (could the hard disk in the iTV buffer enough content to keep going until the Mac restarts? Possibly). Another problem is if your home PC is a laptop, which might not be in the home, or will sleep if inadvertently shut.
I'm 99% sure you have it wrong. The point of these most recent statements is that the iTV will be a standalone device. It'll be able to make use of networked iTunes libraries, but it will also work by itself, with no need to own a separate computer. This is one reason why it has a hard disk, for instance.
I agree that it'd be unwieldy if it required use of a computer. Which is one reason why I think, given none of the facts so far suggest use of a computer is necessary, it doesn't need one.
I'm 99% sure you have it wrong. The point of these most recent statements is that the iTV will be a standalone device. It'll be able to make use of networked iTunes libraries, but it will also work by itself, with no need to own a separate computer. This is one reason why it has a hard disk, for instance.
I agree that it'd be unwieldy if it required use of a computer. Which is one reason why I think, given none of the facts so far suggest use of a computer is necessary, it doesn't need one.
whooleytoo
Apr 28, 09:17 AM
Make up your mind what you want to count iPads as. Damn is it a mobile device a computer. Someone give them a ****ing category already.
Hah, exactly.
I think it's unnecessarily divisive to argue whether or not an iPad is a "PC" or not. It's a device sold. You can count it in the "PC" category, along with Macs, or "Mobile" category, along with iPhones and MacBooks, or "Larger than pocket devices", along with Macs but excluding iPhones/iTouches.
Hah, exactly.
I think it's unnecessarily divisive to argue whether or not an iPad is a "PC" or not. It's a device sold. You can count it in the "PC" category, along with Macs, or "Mobile" category, along with iPhones and MacBooks, or "Larger than pocket devices", along with Macs but excluding iPhones/iTouches.
pkson
Apr 21, 08:41 PM
If you don't mind, I would like to explain that.
I cannot vouch for all the people. I can vouch for most that I have seen.
I am a part of TI, SerDes which is designed in TI, UK [UK Design]. I have been to TI's headquarters [Dallas, Texas], a number of items, and everytime I go, I have seen people using iPhones and blackberries. TI still gives BB's to all the employees, but most have their personal iPhones. It was really hard to spot a guy using an android phone out of close to a thousand people I could spot on campus.
We run most of our software on SunOS 2.6 [Solaris]. We do some of our development work on Windows [which is a PAIN in the OS for no native support for PERL, Python, ClearCase, etc].
The reason I believe that's the case is because:
1. The most important: people have a life. They don't wish to tinker with the phones; whether its easy or hard, they just have no time. We buy smartphones to work for us and do everything on their own. We don't want to work for our 'smartphone' to make it usable. People just don't have time.
2. The quality of service Apple provides is hands down. The best customer service for any product that is theirs. It's great.
3. iPhone is probably the most usable phone at this time. Android is just on the other side. Widgets/Customization that's about it. Low quality apps/ No apps is the case there.
People want something that just works without much effort. These things are to simplify our lives and not complicate, so that we can concentrate on actual work.
Some people get this; some don't.
After reading through the whole thread, I really liked this post.
It's funny how the phrase "It just works" can be used in both ways.
The best part is that it comes from an un-disputable IT person. Thanks for putting in the weight. :)
Working smoothly is probably one of the biggest reasons the iPhone could gain so much ground.
So hats off to you sir.
PS. I love TI. My dad used to use an old TI scientific calculator in the 80s, and I still have a soft spot for TI. (Used to live in TX as well! haha)
I cannot vouch for all the people. I can vouch for most that I have seen.
I am a part of TI, SerDes which is designed in TI, UK [UK Design]. I have been to TI's headquarters [Dallas, Texas], a number of items, and everytime I go, I have seen people using iPhones and blackberries. TI still gives BB's to all the employees, but most have their personal iPhones. It was really hard to spot a guy using an android phone out of close to a thousand people I could spot on campus.
We run most of our software on SunOS 2.6 [Solaris]. We do some of our development work on Windows [which is a PAIN in the OS for no native support for PERL, Python, ClearCase, etc].
The reason I believe that's the case is because:
1. The most important: people have a life. They don't wish to tinker with the phones; whether its easy or hard, they just have no time. We buy smartphones to work for us and do everything on their own. We don't want to work for our 'smartphone' to make it usable. People just don't have time.
2. The quality of service Apple provides is hands down. The best customer service for any product that is theirs. It's great.
3. iPhone is probably the most usable phone at this time. Android is just on the other side. Widgets/Customization that's about it. Low quality apps/ No apps is the case there.
People want something that just works without much effort. These things are to simplify our lives and not complicate, so that we can concentrate on actual work.
Some people get this; some don't.
After reading through the whole thread, I really liked this post.
It's funny how the phrase "It just works" can be used in both ways.
The best part is that it comes from an un-disputable IT person. Thanks for putting in the weight. :)
Working smoothly is probably one of the biggest reasons the iPhone could gain so much ground.
So hats off to you sir.
PS. I love TI. My dad used to use an old TI scientific calculator in the 80s, and I still have a soft spot for TI. (Used to live in TX as well! haha)
Zwopple
Oct 7, 03:53 PM
Ridiculous? The majority of people with developer/programming skills are more familiar with Windows or Linux than Mac OS. The need of first buying a Mac and then learning how to use it, the SDK and Objective-C will stop too many great developers from giving it a try. I suppose Apple could solve this by allowing Mac OS to run on a virtual machine, e.g. VirtualBox, including the SDK. But they don't.
And the same can be said vice versa. Anyone that wants to program for Windows will need to use .Net and a Windows Box. What is this "because I'm a PC I will complain I can't dev for iPhone" crap?
I'm not starting a PC vs MAC war I'm just stating that it's fairly obvious that 99% of the time you will have to be developing on the operating system that you're developing for. iPhone OS is a limited version of Mac OS X and it's really no surprise it requires you to use XCode which is Mac Only.
Oh and you CAN dev iPhone apps on windows. If you really REALLY want to you can set up all the compiler settings and command line tools to do it. It's just not worth the time.
And the same can be said vice versa. Anyone that wants to program for Windows will need to use .Net and a Windows Box. What is this "because I'm a PC I will complain I can't dev for iPhone" crap?
I'm not starting a PC vs MAC war I'm just stating that it's fairly obvious that 99% of the time you will have to be developing on the operating system that you're developing for. iPhone OS is a limited version of Mac OS X and it's really no surprise it requires you to use XCode which is Mac Only.
Oh and you CAN dev iPhone apps on windows. If you really REALLY want to you can set up all the compiler settings and command line tools to do it. It's just not worth the time.
skunk
Apr 27, 09:21 AM
A slight correction: you either believe in the Biblical God and that the Bible is divinely inspired or you believe neither.
You can believe there is a God without believing the Judeo/Christian folklore.
Exactly what I was going to say.
<high five>
You can believe there is a God without believing the Judeo/Christian folklore.
Exactly what I was going to say.
<high five>
Rodimus Prime
Oct 7, 10:21 PM
No way. Apple will continue to release new hardware and updates as the iPhone continues through it's lifecycle. It is a recognized brand and like it or not, the control Apple exerts over the user experience maintains it's value.
Android is not recognizable to the general consumer, will be on some hardware manufacturer's phone, won't be consistent in its implementation, and will end up being just another phone OS.
Android my not be recognizable to the average consumer but GOOGLE sure as hell is.
You average consumer has figured out that Android is made by Google. People trust Google and know they put out some great stuff. People know about google maps, google earth, google street view and Gmail shall I go on..
All great things. People know the Android phones are made by google. The customization is a huge selling point as you can add a lot of apps. Set up the interface to exactly how you like it. Something you can not nor ever will be able to be done on the iPhone. That limitation is really a bad point about the phone.
Android is not recognizable to the general consumer, will be on some hardware manufacturer's phone, won't be consistent in its implementation, and will end up being just another phone OS.
Android my not be recognizable to the average consumer but GOOGLE sure as hell is.
You average consumer has figured out that Android is made by Google. People trust Google and know they put out some great stuff. People know about google maps, google earth, google street view and Gmail shall I go on..
All great things. People know the Android phones are made by google. The customization is a huge selling point as you can add a lot of apps. Set up the interface to exactly how you like it. Something you can not nor ever will be able to be done on the iPhone. That limitation is really a bad point about the phone.
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